Rochester Institute of Technology and The Strong Museum of Play will co-host an international conference focused on Japanese video games from Aug. 21-23.
The theme for 2017 is Transmedia—the practice of storytelling across media—and Story in Japanese Games.
The event is expected to draw 100 gaming scholars to the area. It will be held at The Strong Museum.
“Japanese game studies is a growing field and it’s a wonderful opportunity for our students, faculty and the community at large to have the conference here for its first United States-based session,” Stephen Jacobs, professor of interactive games and media at RIT and visiting scholar at The Strong, said in a statement.
The conference has been previously held in global locations such as Leipzig, Germany; Kyoto, Japan; and Edmonton, Canada. The event has been planned for two years.
“Partnering to bring the conference to Rochester began in 2015 when MAGIC helped support the visa application of Professor Akinori Nakamura from Ritsumeikan University to do his sabbatical at The Strong,” Jacobs said in a statement. “It’s been great to see the university and The Strong contribute to what’s shaping up to be a very successful event.”
Thomas J. Kalinske, former CEO of Sega of America, and Rachael Hutchinson, associate professor of Japanese studies at University of Delaware, are the event’s keynote speakers.
“Japanese video games helped transform the game industry by, among other things, bringing new levels of rich and vibrant visual storytelling to the medium,” Jon-Paul C. Dyson, director of The Strong’s International Center for the History of Electronic Games, said in a statement. “It’s difficult to overstate the influence that these games have had on global culture.”
The full conference schedule is found here.
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